« Reply #22 on: November 17, 2016, 04:55:11 am »
Then I created a second scene triggered by the completion of the timer which should turn the light off.
@futzle's plugin is beautifully crafted and quite reliable. It should be working fine, so I suspect something wrong with the way you have set up the triggers and scenes around it.
You did, of course, use AltUI Variable Watch triggers to do this, and not Vera-style UPnP-defined triggers?

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