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General => Irrigation Control => Topic started by: 325xi on August 29, 2009, 10:51:56 pm

Title: EtherRain sprinkler controller
Post by: 325xi on August 29, 2009, 10:51:56 pm
I just put together a little wiki page on EtherRain plugin.

http://wiki.micasaverde.com/index.php?title=EtherRain_Sprinkler_Controller
Title: Re: EtherRain sprinkler controller
Post by: LibraSun on August 30, 2009, 12:34:50 am
Very well done, 325xi, and thanks for sharing.  I've noticed the EtherRain before, and wondered, "Will that box control other things besides irrigation systems?"

After all, if each of the 8 +/- pairs controls a straight 24V load - and should I assume these are rather like momentary on/off loads with polarity control, or what? - then I foresaw using the EtherRain to do "other automation tasks".

What are your thoughts?
Title: Re: EtherRain sprinkler controller
Post by: guessed on August 30, 2009, 10:13:19 am
@325xi: can you add a hyperlink in your doc to where you got the EtherRain API description from, and to a ZIP of your source base?  I'm interested in seeing how others handle their device-interfacing code, and what challenges/restrictions the Vendor API's might bring.

Is there a way to manually turn on a specific Zone in the controller?  I occasionally manually water an area of my yard, and figured that others do the same (we had a  heatwave y/day). 

Something like turning each of the "zones" into a series of BinaryLight1 child switches that could be scene controlled, or manually activated (if folks wanted to go Totally scripted via Vera), but would also "activate" when the EtherRain controller itself turned them on/off.  In effect a source or sink of Scene events.
Title: Re: EtherRain sprinkler controller
Post by: LibraSun on August 30, 2009, 10:17:00 am
Guessed, you just gave me a terrific idea for a security-related scene in Vera!

Here's the pseudo-code:

WHEN "Wrong User Code Entered" IN "Schlage Lock" DO "Turn on Zone 8" IN "EtherRain"

Zone 8 would, of course, be a very powerful sprinkler aimed directly at the front door!  ha ha
Title: Re: EtherRain sprinkler controller
Post by: guessed on August 30, 2009, 10:46:28 am
Now that would be funny, just don't ever mistype your pin or you'll need a raincoat and wellies ;)

The case I was thinking of was for a scene that would trigger to give your plants an "extra" watering cycle if the Max Temperature exceeded 110F in the day.  The scene would trigger in the early (or late) hours of that day based upon data from the Weather feed.

Of course, the EtherRain looks like a 8-port 24V Ethernet attached device, so if it has the right API, you could do all sorts of crazy with it ;)
Title: Re: EtherRain sprinkler controller
Post by: 325xi on August 30, 2009, 01:41:44 pm
@325xi: can you add a hyperlink in your doc to where you got the EtherRain API description from, and to a ZIP of your source base?  I'm interested in seeing how others handle their device-interfacing code, and what challenges/restrictions the Vendor API's might bring.

Is there a way to manually turn on a specific Zone in the controller?  I occasionally manually water an area of my yard, and figured that others do the same (we had a  heatwave y/day).  

Something like turning each of the "zones" into a series of BinaryLight1 child switches that could be scene controlled, or manually activated (if folks wanted to go Totally scripted via Vera), but would also "activate" when the EtherRain controller itself turned them on/off.  In effect a source or sink of Scene events.

I initially thought of making a parent device with up to eight children; the problem is that controller is designed to operate with "irrigation cycle" concept in mind, i.e. user doesn't control valves directly, but rather tell to controller what to do and for how long, and then says "go ahead". You definitly can tell the controller to activate one (or more) valve, but while current cycle is running you can't do much more then wait or cancel everything and start again on another valve(s). Thus there's no point to make separate devices that can't be operated independently. You could, of course, make separate devices that would check whether controller is busy... but it didn't much sense for me.

When I need to turn water on manually, I just go and change time for the valves, and click 'On'
Title: Re: EtherRain sprinkler controller
Post by: Chimpware on August 30, 2009, 03:08:39 pm
325,

I was just looking into more advanced control options for my sprinkler system. How do you like the EtherRain system?  Did you look at alternatives?  Have you tried LawnCheck for controlling the ER system?

I was also looking at the Cyber-Rain system, but to work properly it requires you keep a Windows machine running to transmit data to the controller using a proprietary wireless connection.  The setup and features were really compelling though.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on August 30, 2009, 04:09:46 pm
You really don't want to put two complex controllers one on top of the other. If you intend to use your system with Vera, I would recommend a controller as simple as possible, so the entire logic would be handled by Vera. Etherrain stands somewhere in between, a golden ratio to some extent. It's smart enough to to be used on its own, but it's not over-engeneered as some of the mentioned above.

So far I can't think of any feature I would have added to Etherrain used with Vera, except individual valve controls, but it's not a big deal IMHO. You can use it with any schedule, event, and action in Vera, and it covers pretty much all I can think about. Using Vera's actions you can even make external systems trigger the irrigation cycle if desired.

What I don't want is any complex controller designed to be used standalone - having its own logic while coupled with Vera... conflicts will be inevitable.

Title: Re: EtherRain sprinkler controller
Post by: Chimpware on August 31, 2009, 08:08:43 am
Appreciate your points 325.

What I found attractive about the Cyber-Rain solution was it implied it took into account weather conditions, soil type, grass/plant type, slope conditions as well as the type of sprinkler head to optimize the water used by the sprinkler system.  I Realize this all boils down basically to 2 factors, water time per zone, and an off signal when rain either is, or will occur.  I am sure with a rain sensor as well as some type of simplified algorithm for calculating watering times you could mimic the Cyber-Rain system in Vera, but their software is pretty compelling, especially in my case with a new house with no experience of required watering times.

Can you see adding additional functionality to Vera in the future to calculate watering times based on input data and weather conditions?
Title: Re: EtherRain sprinkler controller
Post by: CMRancho on August 31, 2009, 09:54:46 am
The Cyber-Rain system does allow you to enter all the data you mention, but it doesn't actually calculate watering times from them. It is more of a way of remembering the conditions of each sprinkler zone for you.

There are controls that I find extremely helpful, though. On those areas with clay soil, and especially with slope, I can set maximum water times with soak-in times so that, even if the zone calls for 30 minutes of water, I can set a cycle of 5 minutes on with 10 minutes off (for soak) and it will deliver the full 30, but spread out over more than an hour so there's never any runoff into the street.

The factors that determine how much water is delivered are the forecast temperature, humidity, and rainfall. You initially set your watering times based on how long you think the sprinkler should run on the hottest, driest day of the year and Cyber-Rain calculates how long to water each day based on that. So initially, you have to guess what each zone will need.

I dream of the day when I can install Z-Wave soil sensors that will send back actual live moisture information, take into consideration all the plant info I've entered and give each zone exactly what it needs.
Title: Re: EtherRain sprinkler controller
Post by: Chimpware on August 31, 2009, 10:01:01 am
Check out the "New for 2009" description, it says basically what I said regarding data that is used for calculations:

http://www.smarthome.com/31221/Cyber-Rain-XCI-16-Zone-Automated-Sprinkler-Controller-01XCISC16/p.aspx

Particularly check out screenshots at bottom of the page.  Possibly software has been upgraded to give more features?
Title: Re: EtherRain sprinkler controller
Post by: CMRancho on August 31, 2009, 10:22:49 am
Chimpware - as you point out, there are some changes in the latest version of the software from the one I'm using. I can't tell from the screen shots of the new version if all the data is actually used in the calculation. Hmm, I wonder if the new software is compatible with the controllers I bought in October 2008 and May 2009.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on August 31, 2009, 08:40:59 pm
No one says that Cyber-Rain is a bad system, but if you need a controller box, running Windows PC, and Vera - IMHO that's way too intense, if not fragile.

Etherrain has optional low-cost rain sensor; and you can use weather plugin by guessed to adjust your irrigation program. They also have their own web based portal to control Etherrain, but having Vera I never really looked into it.
Title: Re: EtherRain sprinkler controller
Post by: Chimpware on September 01, 2009, 01:07:55 pm
325, just so I understand how this is working, you did not write a plugin for the ER controller, Vera is accessing the UPnP exposed functionality of the ER controller directly?
Title: Re: EtherRain sprinkler controller
Post by: 325xi on September 01, 2009, 08:08:18 pm
I did - ER is relatively simple device with no UPnP support.

The purpose of a plugin or a driver, in general, is to wrap proprietary device's controls into something Vera understands and can operate.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on September 02, 2009, 11:24:57 pm
BTW, one thing that most standalone irrigation controller can't do is notifications and alerts.
With Vera, ER (or any other controller for instance) can possibly call my mobile and tell that controller doesn't respond (pre-recorded message of course), or it's in busy state when it's not supposed to be...
Title: Re: EtherRain sprinkler controller
Post by: Chimpware on September 03, 2009, 07:45:28 am
325, still very interested in this approach.  Priced out the hardware required for me and it will cost $360 though (13 zones).

One minor improvement I might suggest is adding a % setting, so you can easily adjust all zone times with one setting.  Also for me, multiple programs would be required, as I adjust the garden bed sprinklers differently than the lawn in terms of seasonal adjustment %.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on October 07, 2009, 11:46:56 pm
I just uploaded a new version of the Etherrain plugin: 2.1

1. Plugin now reflects the actual state of the controller: ready, busy, or waiting. State is polled with user defined interval, default value 5 min. Thanks to TedStriker, guessed, and Aaron's great ideas.

2. Results of communication with controller are immediately reflected on the screen.


Download plugin:
Latest Etherrain Plugin (http://edmidor.com/mios-plugins/etherrain-sprinkler-controller-plugin/)

Wiki:
http://wiki.micasaverde.com/index.php/EtherRain_Sprinkler_Controller
Title: Re: EtherRain sprinkler controller
Post by: ERdevman on January 31, 2010, 07:08:43 pm
Hello 325xi,

Can you tell me how many EtherRain controllers can be supported on Vera using your plug-in? 

If someone needed to control 16 or 24 valves could they simply create 2 or 3 devices and then program each device as needed?

Thanks,

Jim
Title: Re: EtherRain sprinkler controller
Post by: 325xi on January 31, 2010, 08:15:36 pm
Yes, users can create as many Etherrain devices as they like.
Also, it's easy enough to customize the plugin to work against a group of two or more controllers as a single device
Title: Re: EtherRain sprinkler controller
Post by: deafbykhorns on March 06, 2010, 09:13:17 am
It needs an external OFF panic button for my wife, any ideas? ;D
Title: Re: EtherRain sprinkler controller
Post by: 325xi on March 06, 2010, 09:56:22 am
Sure! That "Easy" button from Staples wired to Hawkings contact sensor
Title: Re: EtherRain sprinkler controller
Post by: shady on March 09, 2010, 01:56:19 am
Are there any plans to make the Etherrain plug-in compatibile with UI3?

I just received my Etherrain-8 in the mail and I hope to have a plug-in that works with UI3. 
Title: Re: EtherRain sprinkler controller
Post by: shady on March 16, 2010, 05:14:02 pm
OK, my Etherrain is now installed and networked.  Are there any plans to make the exisiting Etherrain Plug-in available in UI3? 

I may continue to use LawnCheck.com, being free, to schedule the controller until it is able to work with UI3.  It would be nice to be able to turn on the sprinklers when motion is detected (I have a neighbor's cat leaving turds in my yard), so I might just revert back to UI2 to get control.  Also, I think control via Vera would be more responsive, as LawnCheck has up to a 5 min delay.

Let me know if this is on the list of things to do, thanks.
Title: Re: EtherRain sprinkler controller
Post by: jamie on March 16, 2010, 05:42:13 pm
LMAO - neighbor's cat!
Title: Re: EtherRain sprinkler controller
Post by: shady on March 19, 2010, 02:16:04 pm
325xi where are you?

I'm just looking for a heads up from MCV or 325xi (sent a PM to 325xi, as well) about the plug-in for the Etherrain-8 being able to work in UI3.

If you say you are adding it to UI3 in the future, then I'll stay with UI3 and wait for the update...

If you say do it yourself, lol, then I'll move back to UI2 for now...

Thank you...
Title: Re: EtherRain sprinkler controller
Post by: 325xi on March 19, 2010, 08:47:58 pm
If you noticed, I'm still on 1.0.98* version :)
Very busy last few months, haven't had a chance even to see UI3 yet.

I have no idea what is the problem with the existing plugins on UI3, need to look into it.
Can't promise ETA for the fix, but I'll try as much as time allows.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on March 22, 2010, 03:58:32 pm
Well, I tried it with UI3. If you need Etherrain to work quickly - go with UI2.

So far it's unclear what exactly breaks plugins in UI3, and I can't get answers at this moment. I'll keep an eye on the issue, if there will be anything from MCV or other devs that sheds light on it, I'll try to fix the plugin ASAP. 
Title: Re: EtherRain sprinkler controller
Post by: shady on March 24, 2010, 08:03:45 pm
 Thank you for your efforts 325xi, I'm trying to dedicate some time to familiarizing myself with the Plug-In side of Vera so that maybe I could help.

Again, thanks for recommending Etherrain and making the plug-in, I have been very happy with it so far (even without Vera being involved).
Title: Re: EtherRain sprinkler controller
Post by: 325xi on April 24, 2010, 11:24:29 pm
I recently uploaded v2.2 with a little fix that's supposed to enable this plugin on UI3.
I had some intermittent issues with flash, which might be not linked to the specific plugin.
If anyone tried it on UI3, let me know how it works for you.
Title: Re: EtherRain sprinkler controller
Post by: strangely on April 25, 2010, 11:17:37 pm
I'm interested to see if this works on UI3 now too? I was just thinking about buying one of these to replace my existing irrigation controller.

@Shady? are you still on UI3, have you had a chance to test this yet? 
Title: Re: EtherRain sprinkler controller
Post by: shady on April 26, 2010, 02:45:11 pm
It works great.  Thanks to Aaron for giving it some special attention.  Apparently there are a few different places to download the plug-in (as with other things) and I ended up with old code or something.  I'm not sure if it is on the UI3 Plug-In marketplace yet...  or where the best place to download it is, but I can try to send you the file when I get home.

I showed it off to the family this weekend and it is so responsive through SQ Remote I can almost make the pop-up sprinklers dance!

I like the flexibility of being able to use Lawncheck.com and/or Vera to program my sprinkler timings.  Right now I am mainly using it manually until I can adjust some of my sprinkler heads.  I opted for the $9 rain sensor from them (which is functional but there's not much to it which might be better), but I think you can use any two-wire rain sensor if you have one.

I haven't mastered in Vera, the coupling of a scene to time the operation with the weather plug-in to cancel operation on forecasted rain events, but that is my goal.  Lawncheck.com is an easy alternative until I do.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on April 26, 2010, 03:09:20 pm
What are the other places to download the plugin?
The primary location is the link in the bottom of the Wiki page, are there others?

If you have code from elsewhere, do you mind to send it to me, dev@edmidor.com, so I can check/merge/update/sync it?
Title: Re: EtherRain sprinkler controller
Post by: shady on April 26, 2010, 05:28:45 pm
MCV had asked me where I got the files, as if I had installed an older version.  I got mine from the wiki and I think there is a link or two floating around the forums.  It may be the only version, but that is how I understood what they told me. 

If you want 325xi, I can send you the copy that MCV adjusted for me to work in UI3 (it'll have to wait for tonight when I get home).
Title: Re: EtherRain sprinkler controller
Post by: 325xi on April 26, 2010, 05:37:22 pm
If they were from Wiki then they weren't old. But UI3 did require some fixes, so original version there worked only on UI2

Anyways, please send me the files, if MCV did additional fix compared to current v2.2,  I'll merge and update Wiki to avoid further confusion.
Title: Re: EtherRain sprinkler controller
Post by: woodsby on April 28, 2010, 05:56:38 pm
It needs an external OFF panic button for my wife, any ideas? ;D

In theory, and I really haven't spent time investigating, you should be able to wire a standard single pole toggle switch to the rain sensor contacts on the etherrain.  If I'm not mistaken, all a rain sensor does is close a circuit.
Title: Re: EtherRain sprinkler controller
Post by: shady on April 29, 2010, 04:14:08 pm
325xi - I sent you the Plug-In files to your email.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on April 29, 2010, 08:54:05 pm
Tnx
Title: Re: EtherRain sprinkler controller
Post by: ERdevman on May 05, 2010, 10:12:59 pm
Quote
In theory, and I really haven't spent time investigating, you should be able to wire a standard single pole toggle switch to the rain sensor contacts on the etherrain.  If I'm not mistaken, all a rain sensor does is close a circuit.
Hi defbykhorns, woodsby,
For EtherRain, the best way to implement an immediate cycle shutoff switch is to insert a normally closed momentary action switch (push to break)  into one of the conductors in the EtherRain power wire.  Just push the switch and hold for about 10 seconds and this will stop the cycle. 

The rain sensor input on the EtherRan has a built in delay to prevent false triggers, and if it starts raining during a cycle, (ie, an emergency switch is toggled) the sensor input will only stop the cycle after the current zone time expires.  Would not work well for an emergency cutoff.  Also, pulling the transformer for 10 seconds would also work.

Title: Re: EtherRain sprinkler controller
Post by: shady on May 06, 2010, 02:12:01 pm
Thanks, ERdevman I suspected that was how the rain sensor input worked, but I haven't had time to test and respond.  I am very happy with Ether Rain, by the way, thank you.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on May 06, 2010, 02:52:48 pm
Is there soil humidity sensor that could be used with EtherRain?

We just had a very impressive thunderstorm, everything is soaking wet, but watering will go on at night as there will be no rain at that moment
Title: Re: EtherRain sprinkler controller
Post by: shady on May 06, 2010, 02:57:17 pm
Is there soil humidity sensor that could be used with EtherRain?

We just had a very impressive thunderstorm, everything is soaking wet, but watering will go on at night as there will be no rain at that moment

EtherRain's rain sensor from their website offers a felt pad that should hold the moisture and leave the sprinklers off until the pad dries out.  This should keep the system off after a thunderstorm for some length of time, depending on where the sensor is mounted, how much sun/wind it gets, and how quickly the felt pad dries out.

Are you using ER's sensor or another one?
Title: Re: EtherRain sprinkler controller
Post by: 325xi on May 06, 2010, 02:59:30 pm
I have ER sensor, but I didn't connect it yet. May be I should use it together with weather plugin for reliability
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on May 13, 2010, 12:47:20 pm
Somewhat of a newb to Vera in general...

How do I create a scene which involves scheduling the EtherRain device to turn on and begin irrigation?

I tried to add a scene as I have done in other cases and the EtherRain Luup device isn't listed under available devices in the "Garage" Room where it is associated.

See attached images for both the EtherRain Luup Device and the Add Scene screen where the Luup device is missing.

...I just want to schedule when the EtherRain device turns on.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on May 13, 2010, 12:49:33 pm
You're right... got to fix it
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on May 13, 2010, 01:08:24 pm
You're right... got to fix it

What does that mean?

If I assume you mean this is a Bug, is there a work around to schedule this? ...or am I stuck manually setting off the irrigation cycle.

Thanks,

Frank
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on May 13, 2010, 01:38:11 pm
Problem fixed...

post removed.

Thanks to 325xi and woodsby
Title: Re: EtherRain sprinkler controller
Post by: 325xi on May 13, 2010, 10:45:48 pm
Fixed - now it does appear in scenes (thanks woodsby)
Download v2.3.
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on May 19, 2010, 12:18:22 pm
Is it possible to add some monitoring/status features to this particular plugin?

It would be awesome to:

1. See the status of the rain sensor
2. If activate, to see where in the 8zone sprinkler cycle the device was, and how much time was left on the currently activated zone.

Not being a programmer, I can't appreciate the time necessary to add these features, but as a user, I can appreciate how useful they would be if they existed.

Thanks to the developer(s) who work on this plug-in.  ;D

Frank
Title: Re: EtherRain sprinkler controller
Post by: woodsby on May 21, 2010, 03:20:03 pm
Frank, in discussing with 325xi, I will probably make my plugin, nicknamed ER++, available shortly after UI4 has been released and bugs worked out.  I am running UI2 and don't plan to upgrade until UI4 is tested - HA/programming is my rainy day hobby.  ER++ currently has support for the individual valve status/control, as well as auto-discovery of the ER for a more plug-and-play installation.  I will likely add support for the Rain Sensor status in the form of a virtual motion sensor child device in the next couple weeks.
As for time remaining on an individual valve in a cycle, this doesn't seem to be very feasible, since first, there is no real good ouput method for this (sensors are binary, dimmers are 1-100, etc.).  I guess I could create a variable for this, but I am trying to make sure it is fully compatible with SQ Remote.  I am a little anal about this - I even went as far as replacing the code for humidity in the weather plugin with a virtual dimmer child device, so on my SQ remote, I could set a status block to show percent humidity.  Anyway, second, a cycle is sent to the ER with a single command.  I know there is a slight delay in the ER, and I seem to have inconsistent delays on Vera.  For example, if I set a light to turn off in a 15 second delay within a scene, sometimes it happens in 15 seconds, but sometimes it takes up to 30 seconds to turn the light off.
What I think I will add is the ability to manually skip a valve in the cycle; probably not needed, but shouldn't be too much code.  What I mean is if a cycle is running, and valve 4 is currently irrigating, you will be able to kill valve 4, but allow the cycle to complete on valves 5-8.  Also, support for multiple ER's will be added, but that will take some time, since I only have one ER, and I'll have to set up a couple consoles to act as a virtual ER,  so they respond to the broadcast the same way the ER does.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on May 21, 2010, 03:39:43 pm
Here you go :)

BTW, I  just moved the plugin to code.mios.com
http://code.mios.com/trac/mios_etherrain-controller

Also, I've opened a thread in Dev section to discuss development issues and ideas for EtherRain irrigation controller
http://forum.micasaverde.com/index.php?topic=3665.0
Title: Re: EtherRain sprinkler controller
Post by: shady on May 21, 2010, 07:42:55 pm
Glad to see you guys contributing to this plug-in for such a great product.  I am on-the-fence about having Vera handle the scheduling and as a result, right now, I am using LawnCheck.com for that and just have Vera/SQ Remote for manual override and testing (which is very valuable having remote control when you are trying to adjust spray patterns in the yard).

I guess after I see the improvements, and hear how the Vera scheduling is working for you I might give Vera the job instead of LawnCheck. 

Instead of a countdown timer, would it be possible (working with SQ Remote guys to add a specialized Sprinkler Button) to have the Button in SQ Remote change its button label to display the current zone being irrigated.  To begin, the button reads with the button icon (sprinkler) and "off", then you hit the button and the icon stays in place but the "off" label changes to the zone number currently being operated (1..., 2..., 3..., etc.) then once the cycle finished returns to off w/ icon.  You can at any time cancel the cycle, by hitting the button and it jumps to the next cycle (following what you described adding), keep hitting it until you cycle back to "off".

With your help and the SQ Remote guys, this could be a great selling point for everyone's product.  Keep up the good work it is appreciated.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on May 21, 2010, 08:02:47 pm
IMHO scheduling works now :)

Can't say anything about SQ... unless they produce Android version
Title: Re: EtherRain sprinkler controller
Post by: min2 on July 01, 2010, 12:41:38 pm
I just bought a Vera and was on the fence regarding the EtherRain based on the wiki entry.  Can someone please confirm that I can program the following scenario:

1. Have multiple zones
2. Each zone controls different valves
3. Can create a scene to turn on all the zones at different times during the day.

My other option is to use a webcontrol and 8 relay board and program scenes to POST or GET to the built in webserver.

Any advice???
Title: Re: EtherRain sprinkler controller
Post by: woodsby on July 01, 2010, 01:57:31 pm
I can't speak for 325xi's ER plugin, but i know at this point, the ER++ plugin only supports 1 Etherrain 8-zone controller.  I started working on support for multiple ER's, but I have tabled that work due to other projects.  It will currenty allow you the 8-valve control that the ER plugin provides, and allows control of individual zones.  You can create time-based scenes that run either the 8-valve cycle or individual zones.  The ER++ plugin also gives you individual zone status.  It also supports auto discovery of your controller.  Finally, ER++ has not been tested on UI3 or UI4, but I think the latest ER plugin has been verified on UI3.
Title: Re: EtherRain sprinkler controller
Post by: min2 on July 01, 2010, 02:09:56 pm
Cool.  Where do I download ER++?
Title: Re: EtherRain sprinkler controller
Post by: woodsby on July 01, 2010, 02:12:48 pm
325xi put it up on his Etherrain page on code.mios.com - it hasn't been updated since I sent him a copy, but I'll probably get back to it in the next month.  FYI, the ER plugin is better for people that want more standard control of a sprinkler system, and the ER++ plugin is better for people that want individual zone control/status.

Personally, I only use ER++ because I just put in a new back lawn, so as it's looking yellow in the hot sun, I am turning on just that zone manually.  Eventually, I will set it up to be able to stop a specific zone during the cycle, and skip to the next zone - and it will be more useful to me... eg. if I want to hang out in the back yard while the back yard is sprinkling, I can turn it off, but continue the cycle.
Title: Re: EtherRain sprinkler controller
Post by: min2 on July 01, 2010, 03:00:47 pm
Thanks Woodsby
Title: Re: EtherRain sprinkler controller
Post by: 325xi on July 01, 2010, 05:29:39 pm
1. Have multiple zones
2. Each zone controls different valves
3. Can create a scene to turn on all the zones at different times during the day.
ER plugin can be used for multiple controllers - just create as many instances as you need, set the IP accordingly, and you're all set.

With ER you don't control each valve, but rather give it a "program" of zone:time for each zone, and it goes and turns on and off valves according to that. The advantages are clear, the disadvantage is that you can't just come and start valve #3 in the middle of the running cycle - you'll have to stop the current cycle, and then start new one containing only valve #3.

You can have multiple pre-sets for different situations, just create another instance of ER plugin with THE SAME IP, and give it an alternative schedule - this way you can have two ready to go controls. They won't mess with each other because plugin polls the state of the physical controller, so if it's in the middle of the cycle started from another instance it'll know that.

Title: Re: EtherRain sprinkler controller
Post by: strangely on July 04, 2010, 07:14:13 pm
OK , so I finally caved and bought one of these things :) Looking forward to trying out the plugins!
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 09, 2010, 12:55:44 am
I got my EtherRain 8 today :)

I've managed to get it wired to the valves along with it showing on my LAN (with a static address) but I just tried to load @woodsbys ER++ plugin in UI4 and It doesn't give me any control options.

Any ideas guys?
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 09, 2010, 03:39:18 am
I managed to get the 325xi's standard plugin to show up in the GUI at least, but I have the weirdest issue that I cant quite get my head round!

Vera cant control the EtherRain, and It wont reply to a ping either if I log in to vera via SSH. What makes it more odd is that I can see an entry for it with the correct IP address and MAC address in the arp table?! Two of my other PC's are able to ping it fine, one is wireless and the other is wired.

Anyone any ideas?
Title: Re: EtherRain sprinkler controller
Post by: woodsby on July 09, 2010, 05:48:32 am
Strangely, I don't think ER++ is going to install properly in UI4. I have to look back over the code for the corrections that need to be made. I know the code is a little messy - I don't think I referenced a json file from my device file, which I think UI4 looks for. Also, I don't have a S_ file, so the state variables aren't being created cleanly. I'll get back to cleaning it up next weekend - out of town now.
I don't know why you wouldn't be able to ping it. Did you try controlling it using the ER admin tool on a windows machine.
FYI, I installed the plugin in UI2 before upgrading so the serviceId's/state variables were already established before installing UI4.
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 09, 2010, 07:07:51 am
Thanks,

Control of the EtherRain using the admin utility is fine but for some reason it seems to be invisible to openwrt somehow and thus the GUI and Luup stuff wouldn't be able to work with it anyway.

I just cant work out how it can be picked up in the arp table on vera but not be pingable??? However, at least two other devices on my network can see it and control it fine.

Vera is connected through an 8 port GigE switch, which then uplinks to a few other switches upstream to different places round my house. The only slightly non standard thing I have in-between the  8 port switch and the EtherRain is a power-line network adapter/switch combo that is in my Garage along with a camera; but yet the camera with every other device I have is pingable by vera :( It makes no sense that My PC which is also coming off the same 8 port switch that Vera is on can ping the EtherRain?????
Title: Re: EtherRain sprinkler controller
Post by: shady on July 09, 2010, 11:43:42 am
FYI, I am using 325i 's plug-in in UI4 and Etherrain is working fine.  FYI again, I am not using a schedule/scene for i,t but I figure that should work if I was.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on July 09, 2010, 09:18:59 pm
Thanks,

Control of the EtherRain using the admin utility is fine but for some reason it seems to be invisible to openwrt somehow and thus the GUI and Luup stuff wouldn't be able to work with it anyway.

I just cant work out how it can be picked up in the arp table on vera but not be pingable??? However, at least two other devices on my network can see it and control it fine.

Vera is connected through an 8 port GigE switch, which then uplinks to a few other switches upstream to different places round my house. The only slightly non standard thing I have in-between the  8 port switch and the EtherRain is a power-line network adapter/switch combo that is in my Garage along with a camera; but yet the camera with every other device I have is pingable by vera :( It makes no sense that My PC which is also coming off the same 8 port switch that Vera is on can ping the EtherRain?????

Are they on the same subnet? No VLANs involved? ICMP blocked? Are switches managed or not?
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 10, 2010, 12:21:10 am
Everything should be same subnet, no VLAN, unless the powerline adapter uses a VLAN? No ICMP blocks and all of my switches are unmanaged.

I just don't understand this one as it even shows in vera's arp table. I would have suspected that it couldn't reply to a ping but my PC thats on the same switch as Vera can ping it along with the camera thats also connected to the other side of the powerline adapter; Vera can also ping the camera sucseesfully.

Its really got me scratching my head!
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 10, 2010, 01:05:44 pm
I just bypassed the switch that was sat between it, the power line network adapter that Vera is plugged into and plugged the power-line adapter directly into Vera's LAN1 on and I still cant ping it or control it from within Vera.

What makes this even more odd though that now its plugged in there, I'm able to still ping it from any other PC in my house???? Ahhh!  *scratches head and decides to go and fit my new Kwikset door lock instead*
Title: Re: EtherRain sprinkler controller
Post by: 325xi on July 10, 2010, 03:02:23 pm
I just checked mine, it doesn't respond to ping either.
But it does listen to port 80, and responds to plugin's commands.
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 10, 2010, 04:45:11 pm
Well its reassuring that at least yours doesn't ping from vera. Still cant get the plugin to control it though, and I have the correct IP address and username password entered?
Title: Re: EtherRain sprinkler controller
Post by: 325xi on July 10, 2010, 04:53:32 pm
What do you see in the log?
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 10, 2010, 05:23:53 pm
you mean in the LuaUPnP.log? Nothing obvious, What should I be looking out for? is there something I can grep with whilst tailing it? 
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 10, 2010, 09:34:53 pm
Ok I'm up and running now. User error; I was also was thrown off track by not bing able to ping it from Vera. (still not sure why that doesn't work?)

I had changed the Admin password to the same one I changed in the EtherRain Admin program and after I deleted the device, re-added it but left as Admin this time, it now works!
Title: Re: EtherRain sprinkler controller
Post by: ctvrod on July 16, 2010, 10:12:10 pm
etherrain rocks!! just replaced my Hunter that died with Ether Rain what a cool product.
Title: Re: EtherRain sprinkler controller
Post by: shady on July 17, 2010, 01:50:02 pm
Glad to hear you like it, I am enjoying mine too.  LawnCheck is very powerful and seems to work well in tandem with Vera for local/immediate control.  I tried using LawnCheck for an immediate cycle and it didn't send and plants took a real hit in the heat, so now I just use Vera.  Eventually, I think I'll trust Vera to handle all of the scheduling and use the weather plug-in too.  I love operating the sprinklers via SQ Remote.
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 17, 2010, 02:25:40 pm
I've been trying to trust mine with just Vera at the moment. No hiccups so far in about a week of use.
Title: Re: EtherRain sprinkler controller
Post by: ctvrod on July 17, 2010, 03:57:22 pm
I am just taking baby steps, I will try etherrain with vera the next time i am at the house down south.  Are you guys using the weather plug-in with vera controlling etherrain?
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 17, 2010, 04:46:24 pm
Not really, no need for the weather plugin as I'm in SoCal and in never rains anyway :) I have the weather plugin but for the most part I just use to gauge if I'll need the A/C or not.
Title: Re: EtherRain sprinkler controller
Post by: markbannister on July 17, 2010, 05:17:42 pm
OK, once again I Vera makes me feel stupid.  How would I find out how to intall the etherrain software using UI3?
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 17, 2010, 11:46:41 pm
I've not used UI3 for ages but is goes like this...

Assuming you have downloaded the plugin files; go to to the MIOS developers section and LUUP files tab, scroll to the bottom of the list, you will then need to browse for the files that you downloaded and saved previously for the plugin on your PC, then scroll down a bit more and tick the "Restart LUUP after upload" box, and then press "Go".
After you've done that and the status window with the circle has stopped spinning, you will then have to use the create device tab:

In the Description Box you can type how you would like it to be named on your dashboard (I called mine Sprinkler system), then in the UpnpDevFilename box type D_EtherRain.xml and in the UpnpImplFilename box type I_EtherRain.xml, assign it to a room in the drop down box, then click create.

Once the plugin has been created you will then need to go to its advanced options and enter the IP address of the EtherRain and the valve run times.

You should then be done, good luck! :)
Title: Re: EtherRain sprinkler controller
Post by: markbannister on July 18, 2010, 02:10:58 pm
thanks
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on July 22, 2010, 11:41:05 pm
I had this device working in UI2 just fine.

I recently upgraded to UI4 and I am having a bit of difficulty getting the device into Vera.

I've done the steps above. Got the D_EtherRain.xml and I_EtherRain.xml files uploaded to Vera2.

I used the "Developer" console to add a device, specifying the two files above and the IP and MAC of the unit.

It doesn't appear to be reading the D_EtherRain.xml info into the device, because there are no default variables filled in.

Also, there are no Valve variables or username password variable or anything I was familiar with in UI2.

Any suggestions?
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 23, 2010, 01:44:58 am
After Loading it do an LUUP engine restart using the refresh button next to the question mark. Should then work!
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on July 23, 2010, 08:31:33 am
Strangely... Tried that a few times. Even restarted the entire unit with a power cycle. It doesn't seem to find the xml file at boot or something. None of the variable fields are populated. In particular, the device-type is GenericDevice.


Very odd. I've removed the files and tried re-uploading and applying a second and third time with no luck.

Any other suggestions?
Title: Re: EtherRain sprinkler controller
Post by: 325xi on July 23, 2010, 09:05:36 am
If you don't see variables it mean the startup script failed.
What version of Etherrain plugin are you using?
This one, or some earlier version?
Latest Etherrain Plugin (http://edmidor.com/mios-plugins/etherrain-sprinkler-controller-plugin/)
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on July 23, 2010, 09:27:35 am
If you don't see variables it mean the startup script failed.
What version of Etherrain plugin are you using?
This one, or some earlier version?
http://etherrain.edmidor.com

Let me get rid of what I have installed, and try installing this particular set of files.

The ones I'm currently using are from the code.mios.com site.

I'll post my results back here shortly.
Title: Re: EtherRain sprinkler controller
Post by: ctvrod on July 23, 2010, 10:20:24 am
how do you remove unwanted files this may be a basic question, sorry -using UI2
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 23, 2010, 10:26:33 am
Delete them :)

You have to SSH in and delete them from the /jffs/etc/cmh-ludl directory
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 23, 2010, 10:28:04 am
Strangely... Tried that a few times. Even restarted the entire unit with a power cycle. It doesn't seem to find the xml file at boot or something. None of the variable fields are populated. In particular, the device-type is GenericDevice.


Very odd. I've removed the files and tried re-uploading and applying a second and third time with no luck.

Any other suggestions?
Thats really odd as I was having the same issue with this and another plugin and refreshing the LUUP engine once or twice worked for me?! I actaully wrote that about a page or so back.
Title: Re: EtherRain sprinkler controller
Post by: FrankHill73 on July 23, 2010, 11:13:50 am
If you don't see variables it mean the startup script failed.
What version of Etherrain plugin are you using?
This one, or some earlier version?
http://etherrain.edmidor.com

The xml files from this download worked perfectly :D. Definitely newer versions than the ones I downloaded from CODE.MiOS.COM

Thanks 325xi
Title: Re: EtherRain sprinkler controller
Post by: 325xi on July 23, 2010, 11:41:26 am
Well, they're supposed to be exactly the same assuming it's v2.3
But... whatever works :)
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 23, 2010, 11:56:03 am
I made a mistake at one stage when I was downloading a Plugin and forgot the file extension on the end. Maybe something similar to downloading the .txt version rather than the .xml original format?
Title: Re: EtherRain sprinkler controller
Post by: djrobx on April 24, 2011, 03:12:35 am
I just hooked up an EtherRain controller.  

From Vera, I mainly want individual valve control.   We have a lot of fine-tuning of our sprinklers to do, and manually controlling flow at the valve sucks.   Our old irrigation controller would completely lose its settings with a power failure despite a fresh battery.  By default it ran for almost a half hour flooding my yard.   Got me to go ahead and buy the EtherRain.  

At first reading through these topics, because I wanted individual valve control, it sounded like ER++ was what I needed.   But that version doesn't seem to have been updated for UI4.   It didn't work when I tried it, anyway.   Then I looked at the screen-grab on the wiki of 325xi's plugin - it was programmed for just a single valve for 2 hours.   The light-bulb went off in my head, just create 4 EtherRain devices (one for each of my valves), and just set each one to run a single valve.    Because it cancels the run when the off switch is tripped, it works brilliantly.  

Suggestion - update the wiki with examples of usage.  It was really not apparent to me that you could create more than one instance of the EtherRain plugin to run different sequences.   It's probably discussed somewhere in these topics, but it didn't come up in any of my searching.

Awesome work, 325xi.   Love it!
Title: Re: EtherRain sprinkler controller
Post by: 325xi on April 24, 2011, 08:35:09 am
Thanks - I myself never thought of setting up few instances to control a single valve - it originally seemed pointless to me as only one can run at any time anyways. But I see your point now... I should've include optional Stop Cycle command before Start - this way you could switch between valves seamlessly.

Said that, I did have an extra instance with "special" 20min cycle for a single backyard valve - for kids to cool off during hot days :)
Title: Re: EtherRain sprinkler controller
Post by: Xauto on May 01, 2011, 11:19:22 am
There hasn't been much activity on the irrigation post lately so I'm just wondering if in the last 2 years if there has been any new irrigation controllers or solution.

Or said in another way, What is the best solution to control my sprinklers with Zwave?
Is the EtherRain still teh only (best) solution out there? does it work well?
thanks in advance
Title: Re: EtherRain sprinkler controller
Post by: strangely on May 01, 2011, 11:45:11 am
Works well for me and I've never heard any complaints from anyone else.

I think somebody was working on a Rain8 plugin also.
Title: Re: EtherRain sprinkler controller
Post by: huogas on May 01, 2011, 12:21:58 pm
What would be a "good" place to buy the EtherRain controller ?
Title: Re: EtherRain sprinkler controller
Post by: strangely on May 01, 2011, 02:25:06 pm
I think you can only buy it from the quicksmart website

http://www.quicksmart.com/qs_er_purchase.html
Title: Re: EtherRain sprinkler controller
Post by: 325xi on May 01, 2011, 06:38:55 pm
EtherRain is very simple, and that's why it works so well.

Rain8, the networked version, should be very easy to implement too, I actually wanted to do it back then, but I couldn't find who could provide the controller at "developer's price"
Title: Re: EtherRain sprinkler controller
Post by: RobertN on May 23, 2011, 07:37:24 pm
Is the ER++ plugin ready for UI 4? I installed Ether Rain last weekend with the ER Plugin - works great but I really would like to know the status of each Zone whether they are on/Off and the status of the rain sensor. Thanks in advance.
Title: Re: EtherRain sprinkler controller
Post by: RobertN on May 24, 2011, 11:48:36 am
I am really trying to accomplish this as attached in the picture I uploaded....
Title: Re: EtherRain sprinkler controller
Post by: daragh on June 01, 2011, 08:42:04 am
I'm a total newbie so excuse my ignorance!

I want to do the same thing as djrobx I want to be able to control each zone independently mainly because my yard is big (12 zones) and I'm on a private well. I had a new well screen installed last year and the gpm of my well has obviously since dropped. Long story short I need to be able to put a delay in after each zone before the next starts to allow the well replenish so there is sufficient gpms to run all the heads in each zone.

Based on what djrobx is doing/saying all I would need to do is install 12 instances of the ether rain in the dashboard, one for each zone and then setup a scene that turns each zone on and off with the appropiate timings to ensure there is a delay between zones to allow the well replenish? Is this correct? Or is there a plugin that has the delay between zones feature built into it?

I havent bought the EtherRain yet as I want to make sure it will fulfill my above needs. Has anybody else setup the ether rain to have individual zone control with a delay between zones? I would obviously need to buy two controllers to control all of my 12 zones but if this works I will do it!

Thanks for any help I really need it!

Daragh

Title: Re: EtherRain sprinkler controller
Post by: shady on June 01, 2011, 10:05:41 pm
I have set up an instance of the plug-in for each of my 4 zones.  I haven't yet, but could easily create a scene or scenes that would run them at different times allowing time in between each valve.

The nice thing about separating out the zones is that I can select to only run the last zone if I want.  Either plug-in ER or ER++ will allow you to do that, I am using ER because I wasn't sure if ER++ was ever updated for UI4 (it could be, but the standard plug-in did what I needed).

You might also look at www.lawncheck.com (free service with ER) to see if it will do what you need.  It monitors internet weather and adjusts watering accordingly, but requires the ER to have an internet connection.
Title: Re: EtherRain sprinkler controller
Post by: daragh on June 01, 2011, 10:25:09 pm

Thanks Shady, I really appreciate the help. I think I'm gonna but the Etherrain and give it a go!
Title: Re: EtherRain sprinkler controller
Post by: RobertN on June 02, 2011, 09:54:30 am
@shady - this was the question I was posing my myself - whether or not ER++ plugin was ready for UI4 - I have not gotten any answers or replies to this yet. I would really like to monitor which valve is on, which is not and whether the rain sensor is triggered or not....
Title: Re: EtherRain sprinkler controller
Post by: woodsby on July 02, 2011, 04:25:53 pm
Guys, I am so sorry, but I have just been way too busy. The ER++ is the next thing on my Vera list, even before TED (unfortunately).  My intent is to get it Vera "Compliant" which it was not. I will say that I did install it "as is" on Ui4 and it does work. I did it about three months ago, and as i recall it involved a couple of reboots. Anyway, when I do get back to it, it will be completely LUUP compliant, and I will be adding support for the rain sensor terminals as well. I will set aside one weekend in July to get this done. Sorry again for my absence.
Title: Re: EtherRain sprinkler controller
Post by: Xauto on July 10, 2011, 09:43:57 am
I'm a newb here and this might be the stupidest question but is there a way to use the ER with no ethernet connection and only with ZWave? ???
Title: Re: EtherRain sprinkler controller
Post by: strangely on July 10, 2011, 11:42:03 am
Afraid not!

There was another post recently where somebody else achieved what you want to do by using an appliance module and a 24V transformer connected to the valve solenoid.
The above is fine for a one or two valves but would be expensive for more!

http://forum.micasaverde.com/index.php?topic=6874.0

I assume running Ethernet to the controller is a problem for you?, Have you considered using via a WiFi to Ethernet bridge? That's how I have mine connected to my Vera, and it works fine.

Wireless bridges can be found online relatively cheaply.
Title: Re: EtherRain sprinkler controller
Post by: BigDickMcGee on November 27, 2011, 10:39:41 pm
Folks,

Any reason that the two .xml files are protected by authorization on the code repository page?

Could links to the latest version be (re)attached here?  Looking forward to adding irrigation to the mix,

Thanks,

BDM
Title: Re: EtherRain sprinkler controller
Post by: strangely on November 28, 2011, 01:45:25 am
I think the permissions levels on that page are set too high. You could try to either send mcvflorin or 325xi an PM to ask.
**Edit** just noticed you haven't made enough posts yet to PM!

Looks like its just the wiki page itself where the permissions are too high, you can download the files from the source area instead:

http://code.mios.com/trac/mios_etherrain-controller/browser/EtherRain
Title: Re: EtherRain sprinkler controller
Post by: BigDickMcGee on November 28, 2011, 12:02:42 pm
Did the trick, thanks.

Testing irrigation in New England this time of year... that'll be the fun part.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on December 22, 2011, 11:33:04 pm
I tried to work with mios repository, but it is (or was if it changed) too much of a hassle for a couple of files.
I'm still keeping them here
http://edmidor.com/1797/etherrain-sprinkler-controller-plugin-for-vera-home-automation-controller/
Title: Re: EtherRain sprinkler controller
Post by: Mikey on April 17, 2012, 08:45:19 pm
I tried to work with mios repository, but it is (or was if it changed) too much of a hassle for a couple of files.
I'm still keeping them here
http://edmidor.com/1797/etherrain-sprinkler-controller-plugin-for-vera-home-automation-controller/
Bump.

Just wondering if there were any updates to this...?  Great plug-in in UI4, and the multiple created devices approach to valve control is effective, but curious as to whether there'll be updates to stay tuned into.
Title: Re: EtherRain sprinkler controller
Post by: 325xi on April 17, 2012, 11:59:53 pm
The plugin is very much straight forward, there's not much to update unless something has to be done to make it compatible with UI5 (didn't install it yet - no time)

I'm not planning to make it more complex with child devices, etc. - feel free to modify it at will
Title: Re: EtherRain sprinkler controller
Post by: Brientim on April 18, 2012, 03:40:42 pm
It works fine in UI5. The is no real need for change, creating multiple devices for each value works in managing a system. Linked with a Minimote, which you can configure as eight channel, four short and four long press, you have simple value remote control.
Title: Re: EtherRain sprinkler controller
Post by: francoislegrange on December 17, 2012, 04:45:42 pm
I have downloaded and used the EtherRain software and they work well under UI5. I do however have one issue. I have created 5 Controllers and setup notifications. Each controller only run one valve. Everytime (no matter what controller I switch on), switches all the contrrollers to "on" in the software. Although all the valves are not opened, the software shows that they are all in the "On" posistion and I receive email alerts for all of them bein changed to the "on" posistion.

Can anyone shed some light on this, Im not a developer.
Title: Re: EtherRain sprinkler controller
Post by: Mikey on December 24, 2012, 10:16:41 am
I have downloaded and used the EtherRain software and they work well under UI5. I do however have one issue. I have created 5 Controllers and setup notifications. Each controller only run one valve. Everytime (no matter what controller I switch on), switches all the contrrollers to "on" in the software. Although all the valves are not opened, the software shows that they are all in the "On" posistion and I receive email alerts for all of them bein changed to the "on" posistion.

Can anyone shed some light on this, Im not a developer.

I have the same setup and notice the same behavior.  While also not a developer, my interpretation is that by creating new devices for each valve, you are still limited to ER system variable reporting per device.  In other words, if you've sent a watering command to one valve/device, the ER system is technically running, i.e. a valve is open, and as such each of your other devices are reporting simultaneously to being on.

To my knowledge, there is no workaround for this other than perhaps more fully scripting the watering program by including notifications in sequence with the scripted watering program.

Hope that helps...I can/will certainly defer to others for a more technical description.
Title: Re: EtherRain sprinkler controller
Post by: stephenmoore on April 15, 2013, 04:52:09 pm
The EtherRain 8 is a great irrigation controller for lawns and landscapes in Pinellas County. It can control 8 or more zones of irrigation just like many other irrigation controllers,
Title: Re: EtherRain sprinkler controller
Post by: Pannella on April 26, 2013, 10:24:37 am
I am getting the same behaviour as francoislegrange and Mikey where everytime I switch on one of my devices I created, it switches all of the devices on the same Etherrain controller on in Vera. Although all the valves are not opened, the software shows that they are all in the "on" position and I receive email alerts for all of them being changed to the "on" position.  I'm also getting some false triggers where throughout the day I get notifications that the devices turned on and off - again don't think the valves are actually opening.  This is only happening on my Etherrain devices.  Anyone have any fix for these issues or know what I might be doing wrong in the set up?  All of my devices on the same controller have the same IP and MAC address so is it the way Mikey explains that since the controller is on, Vera sees all the devices with the same IP on and notifies that?  I'm running UI5 with Vera lite and the QuickSmart Etherrain 8 Sprinkler Controller v 1.1*.  I have 2 Etherrain units networked with one powerline adapter to a network switch.  Appreciate any and all help.
Title: Re: EtherRain sprinkler controller
Post by: ERdevman on May 30, 2013, 01:34:30 am
325xi or Woodsby:  are you still here?
I've had some Vera owners recently report that their EtherRain plugin wasn't working; the report is: after reinstalling the plugin, the status sets to ON immediately after an IP address is assigned, and it can't be reset to OFF.  The controller itself isn't running, though the controller works via EtherRain Admin.

The plugin is UI5;  customer note:  I noticed when i reinstalled the plugin, it stayed off until it was assigned an ip address. Then unable to turn off and unresponsive again.  It's a Vera Lite, firmware 1.5.408.

Has anyone run into similar issues, and if so, any solution?
Thanks,

6-6-2013  Update: 

Customer found the issue after some probing.  Noting here in case anyone sees this type of problem:
1.  Make sure to install the correct UI plugin on your Vera; in this case UI4 plugin was mistakenly installed on a UI5 Vera.
2.  Port:  the port in the plugin is fixed at 80; so make sure your EtherRain port is set at 80 (default value)

UI5 EtherRain plugin installed.  Customer is up and running!




Title: Re: EtherRain sprinkler controller
Post by: Fitzy on January 16, 2014, 01:31:46 am
I am getting the same behaviour as francoislegrange and Mikey where everytime I switch on one of my devices I created, it switches all of the devices on the same Etherrain controller on in Vera. Although all the valves are not opened, the software shows that they are all in the "on" position and I receive email alerts for all of them being changed to the "on" position.  I'm also getting some false triggers where throughout the day I get notifications that the devices turned on and off - again don't think the valves are actually opening.  This is only happening on my Etherrain devices.  Anyone have any fix for these issues or know what I might be doing wrong in the set up?  All of my devices on the same controller have the same IP and MAC address so is it the way Mikey explains that since the controller is on, Vera sees all the devices with the same IP on and notifies that?  I'm running UI5 with Vera lite and the QuickSmart Etherrain 8 Sprinkler Controller v 1.1*.  I have 2 Etherrain units networked with one powerline adapter to a network switch.  Appreciate any and all help.

Does anyone have a fix or any advice on this at all?

I have recently installed the EtherRain plugin and while it appears to be working ok I am getting several notifications throughout the day of my valves opening and then, seconds/minutes later, they close again.

I have three valves / 3 devices and it occurs on all three pretty much simultaneously. Like others have said I'm pretty certain my valves aren't actually opening - which is a good thing - but it is, if anything, quite annoying.

I don't have any triggers or any scenes running my sprinklers, purely just for manual control at present and am lost as to what could be triggering the valves to keep turning on and off.

Any assistance would be appreciated.

:-)