Author Topic: LUUP in scene with virtual switch  (Read 213 times)

Offline Styxman

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LUUP in scene with virtual switch
« on: February 26, 2017, 01:54:08 pm »
Hello all - I have a virtual switch set up to run a scene.  The scene contains LUA code which doesn't execute when I flip the virtual switch, but devices I have turned on/off work fine.  Can someone shed some light on this for me? 

Thanks much.

Offline ember1205

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Re: LUUP in scene with virtual switch
« Reply #1 on: February 26, 2017, 05:24:30 pm »
There really needs to be more information about what you have set up and what you're trying to accomplish.

I'm -guessing- that you have a scene set up that uses the virtual switch status change as a trigger, but is it off->on, on->off, or either?

What is the code? How do you know that it isn't running?

What, ultimately, is your end goal?